Augmenter that apply speed adjustment operation to audio.
SpeedAug(zone=(0.2, 0.8), coverage=1.0, factor=(0.5, 2), name='Speed_Aug', verbose=0, stateless=True)¶
- zone (tuple) – Assign a zone for augmentation. Default value is (0.2, 0.8) which means that no any augmentation will be applied in first 20% and last 20% of whole audio.
- coverage (float) – Portion of augmentation. Value should be between 0 and 1. If 1 is assigned, augment operation will be applied to target audio segment. For example, the audio duration is 60 seconds while zone and coverage are (0.2, 0.8) and 0.7 respectively. 42 seconds ((0.8-0.2)*0.7*60) audio will be augmented.
- factor (tuple) – Input data volume will be increased (decreased). Augmented value will be picked within the range of this tuple value. Volume will be reduced if value is between 0 and 1.
- speed_range (tuple) – Deprecated. Use factor indeed
- name (str) – Name of this augmenter
>>> import nlpaug.augmenter.audio as naa >>> aug = naa.ShiftAug()
augment(data, n=1, num_thread=1)¶
- data (object/list) – Data for augmentation. It can be list of data (e.g. list of string or numpy) or single element (e.g. string or numpy)
- n (int) – Default is 1. Number of unique augmented output. Will be force to 1 if input is list of data
- num_thread (int) – Number of thread for data augmentation. Use this option when you are using CPU and n is larger than 1
>>> augmented_data = aug.augment(data)